LZDoom is based on an older version of GZDoom. ( Vulkan/OpenGL 4.5 capability recommended, but the minimum requirement for the hardware renderer is OpenGL 3.3, the minimum for the software renderer is Direct3D 9) ![]() GZDoom is the latest version targeting current systems with modern graphics hardware. Although the parent ZDoom codebase has been discontinued, the latest official release is available here for posterity. ![]() ZDoom now comes in multiple flavours! The primary port, GZDoom, sports advanced hardware (OpenGL) and enhanced software rendering capabilities, while the port LZDoom serves as an alternative with a different feature set, detailed below.
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